FANDOM


"Absolute-Zero Tolerance" –Izanagi Corporation

Cryogenesis is a level in Viscera Cleanup Detail.

Level Briefings Edit

BriefEdit

First and foremost, do not let the cold temperatures deter you from performing your duties as admirably as we have come to expect from all company employees.
Perhaps you would find unemployment more comfortable than this?

The aftermath of the chilling events that transpired here must be cleaned and repaired as hastily as possible, as Izanagi Corporation inspectors will be arriving shortly to ensure the facility is as it should be.

Regarding the specimens; Cryogenic Engineers have informed us that there is almost no chance of further incident, so do not be alarmed.

Respawn brief Edit

Due to unknown causes, a workman has died on-site.

We are sending you in as a replacement in order to finish the job.

Do not be alarmed by the incident, carry out your duties quickly and calmly.

Avoid working in close proximity to your fellow workmen, be aware and above all, cautious.

MapEdit

The map consists of three main rooms linked by long corridors, with the starting area in at end end of one such corridor. A large control room is beyond a door requiring a code to be unlocked.

Original Map Source
VCD-wiki - Cryogenesis
Map Key

EquipmentEdit

Primary ObjectivesEdit

Cryogenic storage container

Cryogenic canister

  • Stack cryogenic canisters in the designated areas (there are two designated areas).
    • Although the level editor indicates that only 15 are required for full stacking credit (out of 37 canisters in the level), this is a primary objective, so failing to stack all 37 canisters will incur a loss of points toward level completion.
    • The player may still earn the Employee of the Month Award by cleaning everything completely and stacking 15 canisters. Upon punching out, the player will receive both the EotM award and an ending message indicating that canisters were left unstacked.

Secondary ObjectivesEdit

  • There are no stacking areas for barrels or crates in this level, so crates and barrels do not need to be stacked.
  • Find all 17 Personal Identification Devices and bring them to the Punchomatic, then fill out reports.

Incident Reports Edit

Incident Particulars: Aliens, Guns, Mutations, Military

Number of Dead Aliens: 7

Number of Shell Casings: 87

Number of Bullet Holes: 0

The number of items incinerated can be found in the code of the player's save file. The player should save his/her game, navigate to his/her save file, open it in Notepad (or TextEdit for iOS), then press CRTL+F and search for NumIncinerated. The proceeding number is how many items have been incinerated during the player's game.

Locations of cadavers and their causes of death:

  1. Next to numbers written in blood: Eviscerated, Thrown, Dismembered, Halved, Sliced, Slain, Impact
  2. Hallway between starting point & Vendor, next to door: Dragged, Eviscerated, Thrown, Dismembered, Halved, Sliced, Slain, Impact
  3. Standing at vendor looking towards start point, just ahead in the alcove on the right: Eviscerated, Thrown, Dismembered, Halved, Sliced, Slain, Impact
  4. In alcove opposite Vendor: Eviscerated, Dismembered, Halved, Sliced, Slain
  5. Hallway between vendor and incinerator room: Eviscerated, Thrown, Dismembered, Halved, Sliced, Slain, Impact
  6. To right of incinerator: Eviscerated, Thrown, Decapitated, Dismembered, Halved, Sliced, Slain, Impact
  7. Between incinerator and Control Room, next to wall, closer to incinerator: Eviscerated, Decapitated, Dismembered, Halved, Sliced, Slain
  8. Between incinerator and Control Room, closer to Control Room than the one above: Eviscerated, Thrown, Dismembered, Halved, Sliced, Slain, Impact
  9. Control Room: Eviscerated, Decapitated, Dismembered, Halved, Sliced, Slain
  10. Hallway from incinerator to Bin Dispenser room, first body you come across, at bottom of stairs: Eviscerated, Dismembered, Halved, Sliced, Slain
  11. Hallway from incinerator to Bin Dispenser room, second body you come across, just past the first door: Eviscerated, Thrown, Sliced, Impact
  12. Alcove on left just before entrance to Bin Dispenser room: Eviscerated, Thrown, Dismembered, Halved, Sliced, Slain, Impact
  13. Just before door to Bin Dispenser room: Eviscerated, Sliced, Slain
  14. Bin Dispenser room, just inside entry door: Dragged, Eviscerated, Decapitated, Dismembered, Sliced, Slain
  15. After entering Bin Dispenser room, on right, just past Nitro Stacking Area: Thrown, Sliced, Slain, Impact
  16. On platform in Bin Dispenser room: Eviscerated, Decapitated, Dismembered, Halved, Sliced, Slain
  17. Far end of Bin Dispenser room: Eviscerated, Thrown, Decapitated, Dismembered, Halved, Sliced, Slain, Impact
A full guide for all maps can be found here.

Data LogsEdit

Date: 19/04/2184
Time: 13:32 GST
Identification: Dr. A Lystius (Ice Ice Baby)
Title: Junior Cryogenicist

That Friedmann guy's an ass.

Not only does he not like Vanilla Ice (yeah yeah, it may be archaic but it's still awesome!), he also gets on my nerves.
Just last week he was hanging around my music box, the last damn comfort I have in this freezing cold death trap.

I swear, one of these days things are gonna go wrong.
What we're doing, it's not natural, not like Vanilla Ice!
He's awesome and fits in well when resounding off the dark, cold walls, let me tell you!

I wish more music of that era had survived the purge of 2082.

Ice Ice Baby!

Date: 20/03/2184
Time: 15:49 GST
Identification: Dr. Ray Cyst
Title: Lead Cryogenicist

Yet again my calls to the maintenance division have resulted in total and absolute incompetence.

They were supposed to fix the damn Tri-Hub-Rerouter last week, and now the damn console won't stop complaining about it!

I'd be inclined to turn the whole damn thing off if it wasn't linked to the cryo module control systems.
And that's another thing, who designed this stuff?!

I'm just gonna try a manual bypass and hope for the best.

Date: 21/04/2184
Time: 19:18 GST
Identification: Dr. Jordan Friedmann PHD. MD.
Title: Theoretical Cryogenicist

Something went wrong during our last tests and now the specimens are escaping all over the facility.

I've found the facility's security station armory and intend to go down fighting.
I'm not gonna let that corporate suit decide what happens, I don't care if genesis is worth billions, I'm still gonna blast its head off if it comes at me.

My Dangerous Environment Vest should keep me safe, and I found a prying bar. Now if only I could find my glasses too.

Hah, and they said this could never happen.
I can't believe I had to work with these idiots.

Bob's NoteEdit

Bob's note can be found in the back corner of the area with the incinerator and Slosh-O-Matic. It is dated 02/02/2184.

Bob note 02-02-2184
Bob 02/02/2184
Junior Executive Janitor
I've snuck into the Croygenics Sector in an effort to dodge the authorities.

Surprisingly, Ottis' keycard granted access to the cryo labs. I had no idea he had such high security clearance.

I plan to knock out one of the scientists and take his clothes. With luck a disguise will get me to the other side of the facility.

Damn the company, to hell with it. This whole place is a disease!

They must never find me!

Tips and TriviaEdit

Cryogenesis console

The main console in the control room.

  • The word "Doomed" is written in blood on a wall near the starting area, along with the code for the locked door.
  • The control room door code is 084666.
  • The laser welder is located in the control room behind the locked door.
  • Specimens in this level are actually based off of characters from the game "Rooks Keep", also by RuneStorm.
  • Several screens are present in the control room displaying various error and evacuation warning messages. One of which displays the message "specimens will wake in T-minus 8 minutes." However, as this message never changes, this screen appears to have become frozen, quite possibly before the initial specimens had escaped.
  • Glass fragments are scattered around this level, many of which may be too large to fit into a waste disposal bin. The player may use the laser welder in short pulses to vaporize larger shards.
  • Cryonenesis Half-Life reference

    A data log parodying the video game, Half-Life.

    One of the data logs found in this level contains several references to the popular video game, Half-Life. It depicts the "Theoretical Cryogenecist," Jordan Friedman (parodying the Theoretical Physicist, Gordon Freeman, the protagonist of the Half-Life series) describing his intentions, among other references.
  • The body fragments of the specimens are large and unwieldy, with the full torso sections being very difficult to fit into the incinerator. Because of this, one may attempt to use the laser welder to vaporize large body parts into smaller and more manageable pieces.
  • There are no bullet holes to be repaired on this level. The laser welder provided can instead be used to reduce the largest viscera fragments to a more manageable size.
  • Lightning-Scar1

    A lightning scar

    The other medical facility to which Bob refers to in his letter is Caduceus, based on the date of the letters and the mention of the Waste Disposal sector as his objective.
  • Cryogenesis contains several lightening scars presumably created by the HVC Mk9 lightening guns scattered though out the level. They can be removed with the laser welder using an identical method to that of removing bullet holes.
  • According to the game's developers, Cryogenesis was originally going to include frozen corpses created as a result of broken cryogenic holding cells, and chunks of shattered frozen remains. The idea was eventually cut somewhere along the level's development.[1]

Image Gallery Edit

ReferencesEdit

  1. Developer Trivia on Steam