Viscera Cleanup Detail Wiki
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VCD

This page covers the development of Viscera Cleanup Detail, providing information and links about the history of the game and its 4 DLC expansions.

Base Game[]

Reveal on Steam Greenlight - July 10th, 2013[]

Viscera Cleanup Detail is submitted on Steam Greenlight to garner support towards its publishing on Steam.[1]

Alpha v0.1 - July 12th, 2013[]

SplashScreenv0

The v0.15 splash screen

After 10 days of development, the first public version of the game, containing only Splatter Station, is released as a demo.[2][3]

Alpha v0.11 - July 13th, 2013[]

  • New holding control scheme
  • Various improvement and fixes.

Full changelog.

Alpha v0.12 - July 22th, 2013[]

Full changelog

Alpha v0.13 - August 7th, 2013[]

  • Addition of the map Zero-G Therapy
  • Adding bloody player footprints
  • Various fixes and improvements

Full changelog

Greenlit - August 9th, 2013[]

Viscera Cleanup Detail is greenlit on Steam.[4]

Alpha v0.14 - August 26th, 2013[]

  • Addition of the Sniffer
  • Addition of scorch marks left by Lanterns
  • Various fixes and improvements

Full changelog

Alpha v0.15 - October 26th, 2013[]

  • Various fixes and improvements

Full changelog

Alpha v0.20 - December 4th, 2013[]

V020

Evil Science

  • Release of the v0.20 for pre-orders of the game on the Humble store.
  • Addition of the Medical-Bay map, Evil Science
  • Addition of color customization options for the Janitor
  • Addition of the Vendor
  • Addition of interactive UI
  • Addition of notes and PDA bringing lore to the maps
  • Various fixes

Full changelog

Alpha v0.24 - February 18th, 2014[]

  • Addition of the save system
  • Addition of the Laser Welder
  • Addition of bullet holes to be patched
  • Addition of a 64 bit compatible version
  • Added different briefings per maps
  • Various fixes and improvements

Full changelog

v0.25 - April 6th, 2014[]

WasteDisposal-MP1

Waste Disposal

Caduceus-MP1

Caduceus

  • The game enters Early Access on Steam
  • Addition of the Sewer map, Waste Disposal, and Caduceus
  • Addition of the Office
  • Addition of multiplayer networking through Steam
  • Addition of new models for dead workers
  • Overhaul of the punch out panel
  • Various fixes and improvements

Full changelog

v0.252 - April 19th, 2014[]

  • Addition of improvements in Caduceus
  • Addition of Inspection Reports to the Office
  • Various fixes and improvements

Full changelog

v0.26, April 28th, 2014[]

  • Addition of gamepad support
  • Addition of variations of punchout newspapers results
  • Addition of 3 official company notices and 3 colleague letters to punchout system result
  • Various fixes and improvements

Full changelog

v0.27 - May 10th, 2014[]

V027

Cryogenesis

  • Addition of the Cryogenic map, Cryogenesis
  • Addition of several blood colors for the bucket
  • Various fixes and improvements

Full changelog

v0.28 - June 6th, 2014[]

  • Addition of the Janitor's Trunk to maps
  • Addition of new punchout newspaper types
  • Addition of the 'Employee of the Month' picture
  • Various fixes and improvements

Full changelog

v0.29 - July 14th, 2014[]

V029

Unearthly Excavation

  • Addition of the Dig-Site map, Unearthly Excavation
  • Addition of the Shovel and sand mechanics
  • Removal of slippery areas in Evil Science
  • Various fixes and improvements

Full changelog

v0.30 - August 2nd, 2014[]

Full changelog

v0.31 - August 9th, 2014[]

  • Addition of the Speedrun mode
  • Addition of more server options for multiplayer sessions
  • Various fixes and improvements

Full changelog

v0.32 - August 15, 2014[]

  • Various fixes and improvements

Full changelog

v0.33 - September 4th, 2014[]

V033

Hydroponic Hell

  • Addition of the Greenhouse map, Hydroponic Hell
  • Addition of map Editor support
  • Expansion of the Office with the 'trophy room'
  • Various fixes and improvements

Full changelog

Price increase - October 13th, 2014[]

The price for Viscera Cleanup Detail is planned for an increase from $7.99 to $10.[5]

v0.34 - October 16th, 2014[]

  • Addition of basic map info on the Main Menu
  • Various fixes and improvements

Full changelog

Tentative roadmap from v0.35 to v1.0 - October 20th, 2014[]

RuneStorm release their roadmap gfor the game's development up until the official launch. It details among other things 3 new maps, new features, sound features and Steam achievements and Trading Cards.[6]

v0.35 - October 25th, 2014[]

V035

Paintenance Tunnels

  • Addition of the underwater sub-station's maintenance tunnels map, Paintenance Tunnels
  • Addition of several basic achievements
  • Various fixes and improvements

Full changelog

v0.36 - November 8th, 2014[]

  • Addition of 6 new achievements
  • Various fixes and improvements

Full changelog

v0.37 - November 15th, 2014[]

  • Addition of another Crate staking area to Hydroponic Hell
  • Fixes and improvement to stacking areas throughout all maps
  • Map list in the Main Menu sorted from smallest to largest
  • Various fixes and improvements

Full changelog

v0.375 - November 21th, 2014[]

  • Addition of local Split-screen Co-op
  • Addition of 6 new achievements
  • Various fixes and improvements

Full changelog

v0.38 - December 5th, 2014[]

  • Addition of the J-HARM
  • Addition of post-death briefing to all major levels
  • Various fixes and improvements

Full changelog

v0.385 - December 12th, 2014[]

  • Various fixes and improvements, mostly for the J-HARM

Full changelog

v0.39 - December 23rd, 2014[]

V039

Unrefinery

  • Addition of the map Unrefinery
  • Addition of the Steam Workshop support for sharing user-created content
  • Various fixes and improvements

Full changelog

v0.395 - January 2nd, 2015[]

  • Fixes for the Workshop publishing tool[7]

Workshop hotfix - January 5th, 2015[]

  • More fixes to the Workshop[8]

v0.40 - February 6th, 2015[]

  • Addition of Lightning Scars and Alien Fetuses to Cryogenesis
  • Addition of Tentacles to Paintenance Tunnels
  • Addition of 11 new achievements, replacement of "Spring Fresh"
  • Various fixes and improvements

Full changelog

v0.4025 - February 20th, 2015[]

  • Addition of the Broom
  • Addition of 4 new spam notes to the Vendor
  • Addition of Ghost Mode

Full changelog

v0.4050 - February 27th, 2015[]

  • Addition of the Artifact to Unearthly Excavation
  • Addition of 5 new Janitor head skins
  • Various fixes and improvements

Full changelog

v0.41 - March 6th, 2015[]

  • Various fixes and improvements to the maps, multiplayer and Workshop

Full changelog

v0.42 - March 20th, 2015[]

  • Addition of PIDs (Personal Identification Devices) to Athena's Wrath, Evil Science, Unearthly Excavation and Cryogeneis
  • Addition of the Punchout Report Forms system to gain more points in levels.
  • Various fixes and improvements

Full changelog

v0.425 and Hotfix - March 28th-29th, 2015[]

  • Addition of PIDs and support to Report Forms to all levels
  • Various fixes and improvements

Full changelog

v0.43 - April 4th, 2015[]

V043

Gravity Drive

  • Addition of the new updated zero-gravity map, Gravity Drive
  • Addition of new letters for blood graffiti
  • Various fixes and improvements

Full changelog

v0.435 - April 10th,; 2015[]

  • Addition of notes, stacking areas, fixes to the Gravity Drive level
  • Addition of an achievement for Gravity Drive
  • Various fixes and improvements

Full changelog

v0.44 - April 17th, 2015[]

Full changelog

v0.45 - May 1st, 2015[]

  • Addition of the Big Banger Supernova to Unearthly Excavation
  • Addition of a Vendor to Waste Disposal
  • Things taken from the Office can be brought in levels with the Janitor's Trunk.

Full changelog

v0.46 - May 15th, 2015[]

  • Addition of 2 new songs to Big Banger
  • Various fixes and improvements

Full changelog

v0.47 - May 22nd, 2015[]

  • Various fixes and improvements

Full changelog

v0.48 - June 5th, 2015[]

  • "Bob's" notes were changed
  • Addition of a Clear Office Data button to the Main Menu
  • Addition of the Laser Welder's unique "bullet hole" for overcharging it
  • Addition of full workers' bodies to some levels
  • Various fixes and improvements

Full changelog

v0.49 - June 12th, 2015[]

  • Addition of 7 new achievements
  • Various fixes and improvements

Full changelog

v0.50 - June 28th, 2015[]

V050

Revolutionary Robotics

  • Addition of the Robotics map, Revolutionary Robotics
  • Addition of 2 new songs for the Big Banger
  • Addition of 7 more News-Ticker articles
  • Addition of new robot assets and mechanics for use on the workshop
  • Various fixes and improvements

Full changelog

v0.51 - July 10th, 2015[]

  • Change of the dates of notes in Revolutionary Robotics from February to March
  • Addition of a new notes in Revolutionary Robotics
  • Addition of female Janitor mesh and skins
  • Various fixes and changes

Full changelog

Official Soundtrack released - July 17th, 2015[]

RuneStorm releases the official soundtrack of Viscera Cleanup Detail, including tunes from Santa's Rampage.[9]

v0.52 - July 24th, 2015[]

  • Addition of 2 new Vendor spam notes
  • Addition of several more news ticker articles
  • Various fixes and improvements

Full changelog

v0.53 - August 7th, 2015[]

  • Addition of Bob to Unearthly Excavation
  • Achievement progress now pop-up from time to time
  • Addition of a "filter Profanity" settings to the options menu
  • Various fixes and improvements

Full changelog

v0.54 - August 21, 2015[]

V054

Overgrowth

  • Addition of the outdoor, industrial jungle map, Overgrowth
  • Various fixes and improvements

Full changelog

v0.54c - August 22nd, 2015[]

v0.60 - September 9th, 2015[]

v0.61 - September 12, 2015[]

v0.70 - September 25th, 2015[]

v0.90 - October 20, 2015[]

Official Release v1.0 - October 23rd, 2015[]

It remained in Early Access until October 23, 2015, and was released as version 1.0.

v1.01 - October 30th, 2015[]

v1.02 - October 30th, 2015[]

V1.03 - November 6th, 2015[]

v1.04 - December 8th, 2015[]

v1.05 - December 23rd, 2015[]

V105

Frosbite

v1.06 - February 15th, 2016[]

v1.07 - July 6th, 2016[]

V107

Incubation Emergency

v1.075 - July 22nd, 2016[]

v1.08 - August 26th, 2016[]

v1.09 - September 16th, 2016[]

v1.091 - December 17th, 2016[]

v1.092 - December 17th, 2017[]

V1092

Uprinsing

v1.092 Hotfix[]

A small bugfix patch released December 19, 2017

v1.10[]

Added 4 new levels, released December 10, 2018

V110

Core Sample, Penumbra and Pestilent Penitentiary

v1.13[]

A bugfix patch released on February 22, 2019

v1.135[]

General and bug fixes, released on April 13th, 2019

v1.14[]

A small update/patch released October 19th, 2019

v1.145[]

Bug fixes and quality-of-life improvements, released on February 6, 2021

  • Added HD .flac versions of the game's music to the Soundtrack download. For all you audiophiles out there. Where you at!
  • Maps:
    • Made the "Creep" and "Biomass" materials in Incubation Emergency pulsate, resulting in 10x more disgust; How unseemly!
    • Added "Deadly Fauna" as an "Incident Particular" to the Incident Report for Pestilent Penitentiary.
    • Fixed Hydroponic Hell seeds that have been in an empty bucket being impossible to plant.
  • Game:
    • Added a "Throw" key(Default E on keyboards, B on XBox controllers). Mainly designed for controller use, as throwing is often difficult. Yes, you can now break acid jars!
    • Fixed the Broom jiggling off its hinges in first and third person.
    • Made spent Flares look darker than their un-used cousins.
    • Fixed a number of items(such as dynamite and candles) not being extinguished when they make contact with water other than buckets.
    • Fixed long text fields in Report Forms being cropped when loading a game, or re-entering the form on the punchout machine.
    • Hopefully Fixed the occasional disregarding of values entered into Report Forms upon punch-out.
    • Changed the game to use a gradual stepped "chunk" loading approach to the loading of Save Games. This should stop actor-rich save-sessions from crashing on load. This can be changed in the UDKPreferences.ini file.
    • Increased physics damping for valid objects inside Stacking Zones, allowing them "settle" more easily.
  • Multiplayer:
    • Changed the game's default network port back to 7777. (Let us know if you are suddenly unable to connect to your friends!)
    • Increased engine bandwith limits and net tick-rates, which will hopefully improve connections for larger and faster servers.
    • Fixed clients being unable to use machine interfaces after restoring Light-Bulbs to incubators in Incubation Emergency.
    • Slightly reduced the "jittery" movement of various "ragdoll" objects on clients.
    • Fixed certain objects on clients appearing with the wrong orientation before they have been touched by anyone.
    • Fixed notes on the personal PDA not being saved properly for all players in multiplayer.
  • User Interface:
    • Fixed being unable to Pause the game while editing text on the Notes page of your personal PDA tool.
    • Fixed the interface not changing to the correct DLC styling when joining another player's game, or loading a level via commands.
    • Fixed the Report Form viewing screen in the office cutting off long text fields.
    • Fixed values entered into number fields on the Punchout Reports screen sometimes being discarded.
    • Fixed some typos.
  • Vulcan Affair:
    • Fixed the mini rockets exploding on clients as soon as they are launched, instead of when they actually hit things.
  • Santa's Rampage:
    • Fixed TNT coming out of the bucket machine during Speedrun sessions.
    • Fixed TNT continually re-lighting and being extinguished when inside a bucket that's being incinerated.
    • Made it possible to light Molotov cocktails by holding down the Interact key, much like you do with flares.
  • Workshop:
    • Made the "Debris" kismet action able to control what happens when the "Melt" input is used.
    • Made the "Check Area" kismet condition able to check an AABB and volumes.
    • Made the "Debris" kismet event able to ouput damage received, along with damge type, hit location and hit momentum.
    • Made the "Debris Spawner" kismet action able to vary the spawn rotation.
    • Added a "Spawn Projectile" kismet action; allows you to spawn projectiles(or projectile archetypes). So things like dirt, pus-pod goo, crystal dust, fire and custom projectiles.
    • NOTE: Objects that use the skeletal mesh versions of the Broom will no longer have collision.
Viscera_Cleanup_Detail-_v1.0_Launch

Viscera Cleanup Detail- v1.0 Launch

Viscera_Cleanup_Detail-Steam_Early_Access_Trailer

Viscera Cleanup Detail-Steam Early Access Trailer


Viscera Cleanup Detail: Shadow Warrior[]

Viscera_Cleanup_Detail-_Shadow_Warrior_-_Official_Trailer

Viscera Cleanup Detail- Shadow Warrior - Official Trailer

Viscera Cleanup Detail: Shadow Warrior was the first expansion created for the game. The content is a crossover (and parody) of Viscera Cleanup Detail and the popular FPS game Shadow Warrior. Released October 11, 2013 on Steam as a standalone game (not requiring the base VCD game to play), it takes the player (as a janitor, of course) through one of the most iconic levels in Shadow Warrior, the Shadow Temple.[10] Unlike other VCD games, VCD:SW includes custom, context-based voiceovers, parodying Lo Wang's humorous comments in Shadow Warrior. As it features assets from both games, Steam Workshop content usage is limited by licensing restrictions. The DLC was, and still is, offered free along with a purchase of either Shadow Warrior or Viscera Cleanup Detail.

VCD:SW Steam Store Page


Viscera Cleanup Detail: Santa's Rampage[]

Viscera_Cleanup_Detail-_Santa's_Rampage_-_Launch_Trailer

Viscera Cleanup Detail- Santa's Rampage - Launch Trailer

Viscera Cleanup Detail: Santa's Rampage was the second expansion created for the game, and the first with a holiday theme. It introduced a new map, custom content, an original Christmas-themed soundtrack, 13 achievements, and collectible items. It was released December 13, 2013 on Steam as a standalone game (not requiring the base game). Players who pre-ordered the base game received Santa's Rampage as a complimentary gift.

The Santa's Rampage DLC content was merged into the main game on December 8, 2015 along with the update to v1.04, and like VCD:SW, is now free with the base game. The standalone version is still available to purchase and play separately.

VCD:SR Steam Store Page


Viscera Cleanup Detail: House of Horror[]

Viscera_Cleanup_Detail-_House_of_Horror_DLC_Launch_Trailer

Viscera Cleanup Detail- House of Horror DLC Launch Trailer

Viscera Cleanup Detail: House of Horror was the third expansion created for the game, and the second holiday-themed level. It introduced a fairly large map, all new custom content and level mechanics, an original soundtrack, 10 achievements, collectible items, and several "easter eggs" related to the Halloween theme. It was released October 29, 2015 on Steam along with an update to v1.01. (The respective Runestorm blog update can be found here.) It is the first paid DLC in the collection, and requires the base game to play.

VCD:HoH Steam Store Page


Viscera Cleanup Detail: The Vulcan Affair[]

Viscera_Cleanup_Detail_-_The_Vulcan_Affair_DLC_Launch_Trailer

Viscera Cleanup Detail - The Vulcan Affair DLC Launch Trailer

The Vulcan Affair DLC was added on December 10, 2018, with the v1.1 update.

References[]

  1. Viscera Cleanup Detail on Steam Greenlight
  2. Viscera Cleanup Detail - Alpha v0.1 on IndieDB
  3. Blog post on the RuneStorm blog
  4. Greenlit!!! post on the Steam Community
  5. Price increase: Oct 13 on Steam Community
  6. From v0.35 to v1.0: tentative roadmap on Steam Community
  7. v0.395: Workshop fixes on Steam Community
  8. Workshop Hotfix! on Steam Community
  9. Viscera Cleanup Detail - Soundtrack Released! on Steam Community
  10. Viscera Cleanup Detail: Shadow Warrior post on Steam Community
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