"Building Better Worlds" -Beta-Terra Industries

Overgrowth is a level in Viscera Cleanup Detail.

Level Briefs Edit

Overgrowth 1

The second raised courtyard area.


Details surrounding the incident that occurred here are sketchy and inconsistent, however that must not deter you from your duties as an expendable employee.

The area of undergrowth and forest outside the facility, as well as interior yards, are to be searched thoroughly and cleaned immediately.

The company is expecting more Special Forces teams and other officials to visit the site for further inspection and investigation, once you have completed your operations. So with that in mind, make certain there is no evidence of the previous incident remaining. Now get to it!"

Respawn brief Edit

Sketchy intel from the planet's surface suggests a former sanitation technician has perished. We presume them lost in the jungle, or worse.

Whatever is going on down there, we advise extreme caution.

Ensure the outpost is cleaned, and above all free of said employee's remains, if found.

Exercise care when working near your colleagues, they are to be treated with great suspicion.

The company will not permit further incompetence, so get to it!"

Map Overview Edit

Overgrowth appears as a small courtyard walkway surrounding a small garden-like area. A tunnel connects this room to another smaller room filled with several plants and the Vendor. Another curved tunnel leads to an open forest stretching the perimeter of the facility, with high rocks around the border of the area preventing the player from walking too far away from the facility. The forest eventually leads to a raised-platform with another central garden. Another smaller forest can be accessed from a set of stairs on the far end opposite to the facility.

VCD 4 WIKI - Overgrowth 1

Starting Area.

VCD 4 WIKI - Overgrowth 2

Main Area.

VCD 4 WIKI - Overgrowth 3

Third Area.

Equipment Edit

Secondary Objectives Edit

  • Stack crates in the designated area(s).
  • Stack barrels in the designated area(s).

Note: there are multiple designated stacking areas in this level, but there is no distinction between them other than item type (barrel vs crate). It will count the same toward the player's score whether or not the objects are split between their two Stacking Areas, or placed all in one area (with the other empty). The screenshots in the gallery do show barrels grouped by color, but that is not mandatory for this level.


  • There is an Easter Egg hidden inside a fern in a small patch of forest to the right of the tunnel exiting into the main area of the level.
  • A small, pixelated switch can be found behind a pipe in the far upper corner of the map, in the small forested area off the platform that contains the Incinerator. Activating the switch will cause a Shovel to be dropped behind the player. Players can then use that Shovel to "dig" away a large pile of sand disguised as a perimeter rock near the tunnel first leading to the main forest area. Behind this rock is a small cave using the same blocky-style graphics as Minecraft, and a Minecraft pickaxe balanced on a raised rock near the center of the room.

Tips and Trivia Edit

  • Overgrowth 2

    The forest.

    The Laser Welder can be found lying in a clearing near the center of the forest.
  • Overgrowth references several franchises, including Predator franchise where an alien captures humans, skins them and hangs them from trees, and the movie Avatar, where a human colony is established to mine "unobtainium" from a heavily-forested planet.
    • A large curving structure can be seen in the sky surrounding the facility. Although this structure appears somewhat metallic, it may be a further reference to the film, Avatar, in which the skyline is dominated by an extremely huge tree.
    • The collectible pickaxe is a well-hidden reference to the popular sandbox game, Minecraft.
  • Trash is hidden in several areas in the areas dense with plant-life. This makes it quite difficult to obtain a perfect score without the use of the Sniffer to find hidden objects.
  • Several invisible walls are in place above the rocks that form the perimeter of the forest sections in this level. This is to prevent the player from stacking objects such as crates or using the J-HARM to scale these rocks and escape the level.
  • Three skinned corpses can be found hanging by their feet from several trees in a hidden area towards the middle of the forest (across from the What A Load Disposal Bins machine). One skinned corpse can also be found hanging from a tree in the central garden closest to the Incinerator. Players can either use the J-HARM to grab them, or shoot them down with the Laser Welder.

Image Gallery Edit

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